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Have you heard of EVE online?

Perhaps you’ve heard of a game where if you kill, you loose until the ID card. A game in which the robberies, murders and betrayals are our daily bread. Where you can lose in a second so you get hard over several months or even years. A game in which mercenaries made millionaires, and they can change the course of a war. That game is EVE Online, the first work of Icelanders CCP, former players and fans missed Ultima Online.
ut, not everything is war and destruction in EVE. There are also trade (much), industry (many options, from mining and refining to produce large vessels or even build space colonies), R & D, role of the good and territorial control.

Of course, it also has its gray areas (a mediocre system missions, collecting minerals boring) and even the dark areas (almost no official documentation and the manual was outdated even before the game go on sale, some problems uncontrolled development), so this analysis will try picking off both the good and evil as clear and enjoyable as possible.

Posted in Editor's Pick.

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